Up to now, the dynamic scene echo simulator for radio detector is still difficult to implementation with computer simulation. In this report, one dynamic scene implementation scheme was presented which was based on the radio detector scene models constructed by 3ds Max (3D studio Max) 2010. The idea is that the scene could be set up with more geometric data, material properties and other auxiliary information. Then, the scene must be converted into geometric data files and VRML 97 format files. The two file are actually the data version and VRML version and could be used separately from 3ds Max 2010. Thus, they could be integrated into the simulator constructed by our research project. During the simulation progress, the objects in the scene could have different location and movement states. And, these location and movement information could be updated timely in the geometric data files and VRML 97 scenes. Thus, the dynamic scene could be displayed by most VRML 97 browsers when the simulation last for a period time. At last, the echo simulator of radio detector verified the dynamic scene.